I prefer work that is nerdy and fun to work that is dogmatically serious, and I choose my media according to the requirements of each project. While I have the longest history with text and textile work, in recent years this has included working with 3D software, game engines, electronics, airbrush, metal and inflatables.
I write analytical texts for a broader public on topics in tech, philosophy of games, media and (epistemic) agency.
As the duo public affection, Franz Siebler and I develop didactic concepts and art in architecture that critically reflect on the rules and potentials of public space in the physical and digital realm.